Forester For Cinema 4D
Forester is a plugin for Maxon Cinema 4D that provides tools for the creation of natural elements such as trees, plants, rocks, as well as their geological distribution over polygonal terrain. Forester is comprised of 4 modules, namely Forester Trees, Multiflora, MultiCloner and Forester Rock. Forester is one of the best and most successful Cinema 4D plugins because it offers a completely procedural solution to environment creation all within the familiar Cinema 4D workspace.
Following is a brief summary of the main features that each one of these modules provides. For a more detailed explanation, please visit the video documentation page for Forester for Cinema 4D. On that page, you will find an in-depth video detailing every parameter inside Forester.
Forester Trees Feature Overview
Fast Tree Creation
Forester’s streamlined workflow enables the user to create trees from scratch or start from a tree library item and end up with a beautiful tree in no time
Extensive Tree Library
Forester’s tree library is versatile enough to satisfy most needs. User created trees and plants can be saved into the Cinema 4D preset library for later use
Industry Leading Wind Effects
No other plant creation tool comes close to the realism and ease of use of the HyperWind technology that Forester offers for its trees and plants
MULTIFLORA Feature Overview
Procedural Plants
A procedural plant is an editable object that can be turned into an unlimited number of plants using specific parameters and rules. All Multiflora objects are parametric.
Extensive Plant Library
Multiflora comes with an extensive plant library ranging from grass, to wheat and flowers. Any plant imaginable can be created with Multiflora
HyperWind On Plants
Plants react to wind just as trees do, to create an immersive natural environment that just comes to life
MULTICLONER Feature Overview
High Density Scatter
Scatter hundreds of thousands of objects with ease using Forester’s MultiCloner, combining ease of use with ultimate control
Geological Filtering
MultiCloner’s geological filtering rules allow for clones to be filtered according to slope, height, camera frustum, noise functions and weight maps
Sophisticated Distribution
MultiCloner’s distribution controls allow for artistic as well as realistic placement of clones. Even spacing and distribution bias give extra control over clone arrangement
Forester Rocks Feature Overview
High Rez Procedural Rocks
Rocks are created as procedural objects with many functions to allow for realistic rock planting
Deformation Level Control
Rocks have 3 deformation levels, each providing a different noise pattern. User can use all 3 or a combination to achieve the desired effect
Seamless Texturing
Seamless textures are wrapped around the rock with no visible seams. Forester rock is providing the UVs for user-created seamless textures
Forester Renderer Compatibility
Forester does not currently generate render-engine-native materials (like Redshift or Octane). This feature is only available in the Expansion Packs.
Forester currently generates Cinema 4D standard materials only.